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UXTableCell

UXTableCell is one string of a UXTableRow. Where the toolkit paints the table itself (GEM, headless), the cell draws its text scaled to the row, vertically centred and never smaller than the platform’s stock size. Where the platform renders the table natively (Win32, AppKit), the cell does not draw.

A cell does not override mouseDown. The click bubbles up the responder chain to its row, which makes the row the selectable item even though the cell receives the hit.